e179. ImproveReality?

Several weeks ago, we did a show on how stand-up comedy works in the middle of a pandemic. We talked about the transition that comedians went through to move a traditionally “in-person” art form to an entirely virtual environment. But what about other art forms? Lots of performances that at least seem to “require” a…

e127. Dungeons & Diversity

In our contemporary moment pop culture is controlled by two forces. A focus on so-called “geek culture” and a push for more inclusive diversity across media forms. While there is certainly a long way to go, in many cases, leaps and bounds of progress have been made in the last several years, with greater attention…

Call for Comments: Revising Race in Dungeons and Dragons

Dark elves aka drow From Katya: Wizards of the Coast recently announced (by recently I mean mid-June. It’s been a YEAR y’all) ways that they’re attempting to address the game’s racist characterizations of, well, in-game races. In their announcement, they acknowledge the widespread critique of their rules surrounding races, particularly the ways that stereo-typically dark-skinned…

Call for Comments: Gaming an Empire

From Katya: Previously, we’ve have gaming episodes on direct violence in video games (I stab/shoot/punch/explode/magic the enemy.) This time we want to turn to another common theme in gaming: empire. Civilization VI Risk, Command and Conquer, Axis and Allies and other strategy games— analog and digital — allow players to command armies waging war, claiming/reclaiming…