Episode 11: Toxic Offenders & the Dark Side of Fandom

As great as internet is for creating a safe place for people to enjoy all manner of geeky hobbies, there’s a dark side of fandom. From Gamergate to 4chan, there are some segments of geek culture that have a reputation for being toxic. A reputation hat sadly threatens to tarnish the public perception fo geek …

Call for Comments: Impossible Bodies and the Spectacle of Violence

From Mav: We often watch action movies and talk about how realistic or unrealistic the fights are. Everyone always says “oh, I love John Wick. The action is so realistic!” No it’s not! In real life, fights are really kind of boring. At least most people would probably think they are. In real life a bar …

Episode 9: Chutz-Pow! Superheroes of the Holocaust

Today we change focus and discuss something a little more serious than most of our topics. Mav is away on vacation this week, so Wayne is joined by Marcel Walker of the Holocaust Center in Pittsburgh, PA and Rochel Gasson of Duquesne University to discuss a very important and personal project that Wayne and Marcel …

Episode 8: Academia & Viral Social Justice

Earlier this month Duke University appeared in the news amid a minor controversy where a school administrator was offended by the rap music playing in a campus coffee shop and complained resulting in the employees (an African American woman and a Caucasian man) on duty getting fired. Later in the same month an African American …

Call for Comments: Biography, History, Memoir, and Chutz-POW

Wayne Here: This week we’re going to engage in a little shameless self-promotion, or at least I am. A few years ago I was asked to participate in a comic book project. The Pittsburgh Holocaust Center was looking for a new way to teach Holocaust studies. Rather than talk about the horror and tragedy they …

Episode 7: Comic Con Culture

Live from 3 Rivers Comicon! Comic book conventions began in 1960s as small specialized gatherings of science fiction fans clubs who met to trade magazines. Over the past several decades they have grown to become a staple of the the media landscape with their unique own culture: vendors, media releases, artist signings, cosplay contests, panels …