We don’t talk about games as much as we should on this show, but arguably they’re one of the most enduring mediums of popular culture. They’re certainly one of the most popular. There’s much comparison of modern video games to movies. This makes sense… if we want people to consider games to be a legitimate…
Category: Video Games
e173. War of the Readings
The Internet has one main purpose: arguing about things that don’t really matter. I’m sure you’ve seen this, people will fight over whether a movie was good or bad, what the significance of a particular scene of a TV show was, what was the hidden theme of a book, or perhaps most notably today… should…
Call for Comments: Narratology v. Ludology
From Katya: I recently saw a TikTok from Dominic Myers (@gamestudies101) that summarizes the narratology v. ludology split in game studies. Check out their summary because it’s a good one but, simply put, ludology argues that games are a unique medium because they include interactive game mechanics that are distinct from other representational forms. Narratology,…
e167. Considering the Fanboy Gaze
After last week’s primer on the male gaze, we wanted to spend some time thinking about the ways in which it could be complicated. What happens when we try to apply those concepts to characters not normally considered “male gazey”? What happens when a presumed male viewer is asked to identify with a female characters?…
Call for Comments: She’s Not Like Other Girls! Introducing the Fanboy Gaze
From Mav (with Matt Linton): We’ve talked a lot on our show about Laura Mulvey’s theory of the “the male gaze”. In short, the male gaze describes the tendency of narratives to position female characters primarily as objects of desire to be consumed by male protagonists and readers. It argues that regardless of the reader’s…
Call for Comments: The Male Gaze and its Discontents
From Katya: This week we’re revisiting the Male Gaze. I know we’ve been here before but we have a string of guests coming up offering their own spin on various “gazes” and related subjects so we thought it was worth a revisit. (If you’d like to check out our previous conversations, check out some of…
e162. Multimedia & Literary Crossovers
We live in a geeky world. There are roughly 800 bajillion superhero tv shows and movies released every year. Even once we get away from superhero content, we quickly move into sci-fi, other comics, and toy based nostalgia IPs. Each property trying to build a cinematic universe to ensure that its fans consume more and…
e153. Seeking a Game for the End of the World
Do you remember the before times? The long, long ago. Do you remember a time where you used to have real live friends that you used to be able to do stuff with? Maybe you held a weekly game night where you got together and… well, you mostly probably hung out and drank beer and…
e143. Thirty Great Things You Missed In 2020
The year 2020 is over. You’re probably as relieved as we are. Of course the problems with 2020 are largely still with us, but at least getting here feels like SOMETHING has happened. Last year on VoxPopcast, we decided that rather than doing a “best of the year” episode with the greatest movies or books…