Call for Comments: Narratology v. Ludology

From Katya: I recently saw a TikTok from Dominic Myers (@gamestudies101) that summarizes the narratology v. ludology split in game studies. Check out their summary because it’s a good one but, simply put, ludology argues that games are a unique medium because they include interactive game mechanics that are distinct from other representational forms. Narratology,…

e167. Considering the Fanboy Gaze

After last week’s primer on the male gaze, we wanted to spend some time thinking about the ways in which it could be complicated. What happens when we try to apply those concepts to characters not normally considered “male gazey”? What happens when a presumed male viewer is asked to identify with a female characters?…

e166. So… What is the Male Gaze Anyway?

Sometimes academic terms bleed over into the popular lexicon and gets used by people almost as second nature without anyone really bothering to think about what it means. “The Male Gaze”, is one of those terms. It gets used in both academic and popular pop culture criticism, but often without definition. There’s simply a vague…

Call for Comments: She’s Not Like Other Girls! Introducing the Fanboy Gaze

From Mav (with Matt Linton): We’ve talked a lot on our show about Laura Mulvey’s theory of the “the male gaze”. In short, the male gaze describes the tendency of narratives to position female characters primarily as objects of desire to be consumed by male protagonists and readers. It argues that regardless of the reader’s…

Call for Comments: The Male Gaze and its Discontents

From Katya: This week we’re revisiting the Male Gaze. I know we’ve been here before but we have a string of guests coming up offering their own spin on various “gazes” and related subjects so we thought it was worth a revisit. (If you’d like to check out our previous conversations, check out some of…

e162. Multimedia & Literary Crossovers

We live in a geeky world. There are roughly 800 bajillion superhero tv shows and movies released every year. Even once we get away from superhero content, we quickly move into sci-fi, other comics, and toy based nostalgia IPs. Each property trying to build a cinematic universe to ensure that its fans consume more and…

e153. Seeking a Game for the End of the World

Do you remember the before times? The long, long ago. Do you remember a time where you used to have real live friends that you used to be able to do stuff with? Maybe you held a weekly game night where you got together and… well, you mostly probably hung out and drank beer and…

e143. Thirty Great Things You Missed In 2020

The year 2020 is over. You’re probably as relieved as we are. Of course the problems with 2020 are largely still with us, but at least getting here feels like SOMETHING has happened. Last year on VoxPopcast, we decided that rather than doing a “best of the year” episode with the greatest movies or books…

e137. Think Virtually, Live Locally! Our New Virtual Reality

Ever since the beginning of the COVID-19 global pandemic, people the world over have been forced to spend more time meeting and communicating virtually. As different communities have implemented differing levels of lockdowns, quarantine restrictions, and work from home protocols, and distance learning, life has increasingly taken place over Zoom. Socializing over FaceTime is the…

e113. Cartoons vs. Avatars

A couple of weeks ago, in order to placate the masses during a worldwide quanrantine, Facebook released their new “Avatar” system — a tool to allow users to create little cartoon characters of themselves for use in profile pics and stickers. Other technology companies have similar system. Apple has one built into its messaging system…